With the highly anticipated launch of Half-Life: Alyx just days away, it feels like an appropriate time to look at Valve’s unique commitment to ensuring that SteamVR remains a hardware-agnostic platform for VR content, and how the company has taken a near-opposite approach to Oculus which has built a closed ecosystem only compatible with the […]
The post Without Valve, ‘Half-Life: Alyx’ Wouldn’t be Compatible with Rift or Quest appeared first on Road to VR.
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