Friday, April 3, 2020

Etee Kickstarter Launches for Finger-tracking Controller with SteamVR Tracking


London-based hardware startup TG0 has launched a Kickstarter campaign for the Etee dev kit, a VR controller with integrated SteamVR Tracking. TG0 positions the controller’s button-less design and finger tracking as its main attractions. TG0 has launched the Etee Kickstarter campaign with the hopes of raising £45,900 (~$56,000) for its VR controller dev kit. The […]

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Thursday, April 2, 2020

‘Half-Life: Alyx’ Update Improves Support for Left-handed Players


The latest Half-Life: Alyx patch, Update 1.2, brings a handful of adjustments and fixes, as well as improved support for left-handed players. When you start a new game in Half-Life: Alyx, the game asks you to select your ‘Weapon Hand’ which becomes the hand to which weapons are attached. At launch, the implementation of the ‘Weapon Hand’ selection […]

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Wednesday, April 1, 2020

Roto VR Picks up $1.86M Investment to Support Roll-out of Rotating VR Chair


Roto VR, the UK-based makers of the eponymous 360-degree VR chair, today announced its completed a £1.5 million (~$1.86 million) funding round. Investors include Consumer Venture Capital Trust, Pembroke VCT, and The TVB Growth Fund. You may remember Roto VR from the company’s 2015 Kickstarter which was unfortunately cancelled after it fell short of its £85,000 (~$105,000) […]

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Strivr Secures $30M Series B Financing to Accelerate Adoption of VR Training


Strivr, the immersive VR training company, announced the successful completion of a $30 million financing round, something the startup says will help it further expand adoption of enterprise-focused immersive learning. The Series B financing round was led by Georgian Partners, with participation by venture capital firms including Franklin Templeton, Prologis Ventures, GreatPoint Ventures and Alumni […]

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Valve Revamps Steam Survey to More Accurately Count VR Headsets


Valve’s long running Steam Survey has been one of the most transparent data sources for gauging which VR headsets are the most used. Now the company says it’s revamping the way it collects data to more accurately count VR headsets in use on Steam. Although Steam represents just one of several major VR platforms, it’s […]

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Virtualware’s ‘VR is Now’ Campaign Goes Live

vr is now

Virtualware’s ‘VR is Now’ Campaign Goes Live Virtualware started an amazing “immersive” adventure, more than 15 years ago, A long journey, where they’ve seen and experienced the evolution and growth of the XR industry practically from zero to the immersive (R)evolution that it is today in the business world. After many years of testing, developing, […]

The post Virtualware’s ‘VR is Now’ Campaign Goes Live appeared first on Virtual Reality Reporter by VR Reporter


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HTC to Sell Cosmos Elite Headset Separate from Controllers & Base Stations


HTC announced that it will begin selling a headset-only package of Cosmos Elite priced at $550. Though Cosmos Elite became available last month, it was only sold in a package that included controllers and base stations for $900. Offering the headset by itself makes Cosmos Elite a more attractive option for those who already own controllers […]

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